Define scene constants alongside scene_scripts (#979)
Generic SCENE_DEFAULT and SCENE_FINISHED are legacy values
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@@ -6,8 +6,8 @@
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OlivineCity_MapScripts:
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def_scene_scripts
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scene_script .DummyScene0 ; SCENE_DEFAULT
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scene_script .DummyScene1 ; SCENE_FINISHED
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scene_script .DummyScene0, SCENE_OLIVINECITY_RIVAL_ENCOUNTER
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scene_script .DummyScene1, SCENE_OLIVINECITY_NOOP
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def_callbacks
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callback MAPCALLBACK_NEWMAP, .FlyPoint
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@@ -39,7 +39,7 @@ OlivineCityRivalSceneTop:
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applymovement PLAYER, OlivineCityPlayerStepsAsideTopMovement
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turnobject PLAYER, RIGHT
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applymovement OLIVINECITY_OLIVINE_RIVAL, OlivineCityRivalLeavesTopMovement
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setscene SCENE_FINISHED
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setscene SCENE_OLIVINECITY_NOOP
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disappear OLIVINECITY_OLIVINE_RIVAL
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special RestartMapMusic
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variablesprite SPRITE_OLIVINE_RIVAL, SPRITE_SWIMMER_GUY
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@@ -64,7 +64,7 @@ OlivineCityRivalSceneBottom:
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turnobject PLAYER, RIGHT
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applymovement OLIVINECITY_OLIVINE_RIVAL, OlivineCityRivalLeavesBottomMovement
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disappear OLIVINECITY_OLIVINE_RIVAL
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setscene SCENE_FINISHED
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setscene SCENE_OLIVINECITY_NOOP
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special RestartMapMusic
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variablesprite SPRITE_OLIVINE_RIVAL, SPRITE_SWIMMER_GUY
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special LoadUsedSpritesGFX
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@@ -303,8 +303,8 @@ OlivineCity_MapEvents:
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warp_event 20, 27, OLIVINE_PORT_PASSAGE, 2
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def_coord_events
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coord_event 13, 12, SCENE_DEFAULT, OlivineCityRivalSceneTop
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coord_event 13, 13, SCENE_DEFAULT, OlivineCityRivalSceneBottom
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coord_event 13, 12, SCENE_OLIVINECITY_RIVAL_ENCOUNTER, OlivineCityRivalSceneTop
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coord_event 13, 13, SCENE_OLIVINECITY_RIVAL_ENCOUNTER, OlivineCityRivalSceneBottom
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def_bg_events
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bg_event 17, 11, BGEVENT_READ, OlivineCitySign
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