Define scene constants alongside scene_scripts (#979)
Generic SCENE_DEFAULT and SCENE_FINISHED are legacy values
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@@ -9,8 +9,8 @@
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OlivinePort_MapScripts:
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def_scene_scripts
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scene_script .DummyScene0 ; SCENE_DEFAULT
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scene_script .LeaveFastShip ; SCENE_OLIVINEPORT_LEAVE_SHIP
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scene_script .DummyScene0, SCENE_OLIVINEPORT_ASK_ENTER_SHIP
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scene_script .LeaveFastShip, SCENE_OLIVINEPORT_LEAVE_SHIP
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def_callbacks
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@@ -24,7 +24,7 @@ OlivinePort_MapScripts:
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.LeaveFastShipScript:
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applymovement PLAYER, OlivinePortLeaveFastShipMovement
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appear OLIVINEPORT_SAILOR1
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setscene SCENE_DEFAULT
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setscene SCENE_OLIVINEPORT_ASK_ENTER_SHIP
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setevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_1
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blackoutmod OLIVINE_CITY
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end
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@@ -390,7 +390,7 @@ OlivinePort_MapEvents:
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warp_event 7, 23, FAST_SHIP_1F, 1
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def_coord_events
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coord_event 7, 15, SCENE_DEFAULT, OlivinePortWalkUpToShipScript
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coord_event 7, 15, SCENE_OLIVINEPORT_ASK_ENTER_SHIP, OlivinePortWalkUpToShipScript
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def_bg_events
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bg_event 1, 22, BGEVENT_ITEM, OlivinePortHiddenProtein
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