Define scene constants alongside scene_scripts (#979)

Generic SCENE_DEFAULT and SCENE_FINISHED are legacy values
This commit is contained in:
Rangi
2022-07-29 17:43:10 -04:00
committed by GitHub
parent 51bfd31ea8
commit 8826d97ee4
94 changed files with 380 additions and 518 deletions

View File

@@ -8,8 +8,8 @@
WiseTriosRoom_MapScripts:
def_scene_scripts
scene_script .DummyScene0 ; SCENE_DEFAULT
scene_script .DummyScene1 ; SCENE_FINISHED
scene_script .DummyScene0, SCENE_WISETRIOSROOM_SAGE_BLOCKS
scene_script .DummyScene1, SCENE_WISETRIOSROOM_NOOP
def_callbacks
callback MAPCALLBACK_OBJECTS, .WiseTrioCallback
@@ -103,7 +103,7 @@ TrainerSageKoji:
applymovement WISETRIOSROOM_SAGE6, WiseTriosRoomSageAllowsPassageMovement
turnobject WISETRIOSROOM_SAGE6, UP
setevent EVENT_KOJI_ALLOWS_YOU_PASSAGE_TO_TIN_TOWER
setscene SCENE_FINISHED
setscene SCENE_WISETRIOSROOM_NOOP
end
.KojiAllowsPassage:
@@ -351,7 +351,7 @@ WiseTriosRoom_MapEvents:
warp_event 1, 4, ECRUTEAK_TIN_TOWER_ENTRANCE, 5
def_coord_events
coord_event 7, 4, SCENE_DEFAULT, WiseTriosRoom_CannotEnterTinTowerScript
coord_event 7, 4, SCENE_WISETRIOSROOM_SAGE_BLOCKS, WiseTriosRoom_CannotEnterTinTowerScript
def_bg_events