Prepare to merge
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12
wram.asm
12
wram.asm
@@ -12,7 +12,7 @@ StackTop::
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SECTION "Audio", WRAM0
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wMusic::
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MusicPlaying:: ; c100
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; nonzero if playing
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ds 1
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@@ -33,7 +33,7 @@ Channel8:: channel_struct Channel8 ; c25f
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wCurTrackDuty:: ds 1
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wCurTrackIntensity:: ds 1
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wCurTrackFrequency:: dw
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wc296:: ds 1 ; used only in an unused script
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wc296:: ds 1 ; BCD value, dummied out
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wc297:: ds 1 ; used in MusicE0 and LoadNote
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CurMusicByte:: ; c298
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@@ -132,7 +132,7 @@ wMapMusic:: ; c2c0
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ds 1
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wDontPlayMapMusicOnReload:: ds 1
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wMusicEnd::
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SECTION "WRAM", WRAM0
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@@ -397,7 +397,7 @@ wEnemyTrainerItem1:: ds 1
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wEnemyTrainerItem2:: ds 1
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wEnemyTrainerBaseReward:: ds 1
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wEnemyTrainerAIFlags:: ds 3
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OTName:: ds NAME_LENGTH ; c656
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OTClassName:: ds NAME_LENGTH ; c656
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ds 2
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@@ -1816,9 +1816,9 @@ wItemQuantityBuffer:: ds 1
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TempMon:: ; d10e
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party_struct TempMon
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wSpriteFlags:: ds 1
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wSpriteFlags:: ds 1 ; d13e
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wHandlePlayerStep:: ds 2
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wHandlePlayerStep:: ds 2 ; d13f
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PartyMenuActionText:: ; d141
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ds 1
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