Labels, including a comment explaining RandomPhoneRareWildMon.
This commit is contained in:
@@ -842,7 +842,7 @@ UnknownScript_0xa0584:
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UnknownScript_0xa058e:
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farjump PhoneScript_HangupText_Male
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UnknownScript_0xa0592:
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Phone_CheckIfUnseenRare:
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scall PhoneScriptRareWildMon
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iffalse .HangUp
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farjump UnknownScript_0xa0017
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@@ -13,57 +13,57 @@ JackTriviaScript:
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if_equal 10, .RainDance
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.Thunder:
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farwritetext UnknownText_0x174261
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farwritetext JackThunderTriviaText
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buttonsound
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jump PhoneScript_HangupText_Male
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.Rollout:
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farwritetext UnknownText_0x17429d
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farwritetext JackRolloutTriviaText
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buttonsound
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jump PhoneScript_HangupText_Male
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.Solarbeam:
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farwritetext UnknownText_0x1742ee
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farwritetext JackSolarbeamTriviaText
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buttonsound
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jump PhoneScript_HangupText_Male
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.Stomp:
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farwritetext UnknownText_0x174340
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farwritetext JackStompTriviaText
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buttonsound
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jump PhoneScript_HangupText_Male
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.Gust:
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farwritetext UnknownText_0x174391
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farwritetext JackGustTriviaText
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buttonsound
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jump PhoneScript_HangupText_Male
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.Twister:
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farwritetext UnknownText_0x1743e3
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farwritetext JackTwisterTriviaText
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buttonsound
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jump PhoneScript_HangupText_Male
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.Earthquake:
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farwritetext UnknownText_0x174433
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farwritetext JackEarthquakeTriviaText
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buttonsound
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jump PhoneScript_HangupText_Male
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.Magnitude:
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farwritetext UnknownText_0x174485
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farwritetext JackMagnitudeTriviaText
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buttonsound
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jump PhoneScript_HangupText_Male
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.Sandstorm:
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farwritetext UnknownText_0x1744d6
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farwritetext JackSandstormTriviaText
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buttonsound
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jump PhoneScript_HangupText_Male
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.SunnyDay:
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farwritetext UnknownText_0x174522
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farwritetext JackSunnyDayTriviaText
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buttonsound
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jump PhoneScript_HangupText_Male
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.RainDance:
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farwritetext UnknownText_0x174571
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farwritetext JackRainDanceTriviaText
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buttonsound
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jump PhoneScript_HangupText_Male
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@@ -144,52 +144,52 @@ ChadOakGossip:
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if_equal 9, .Traveled
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.Blue:
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farwritetext UnknownText_0x65481
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farwritetext ChadBlueGossipText
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buttonsound
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jump PhoneScript_HangupText_Male
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.Daisy:
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farwritetext UnknownText_0x654ea
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farwritetext ChadDaisyGossipText
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buttonsound
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jump PhoneScript_HangupText_Male
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.ProfElm:
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farwritetext UnknownText_0x65555
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farwritetext ChadProfElmGossipText
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buttonsound
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jump PhoneScript_HangupText_Male
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.Dream:
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farwritetext UnknownText_0x655c7
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farwritetext ChadDreamGossipText
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buttonsound
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jump PhoneScript_HangupText_Male
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.Kurt:
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farwritetext UnknownText_0x65628
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farwritetext ChadKurtGossipText
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buttonsound
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jump PhoneScript_HangupText_Male
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.League:
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farwritetext UnknownText_0x6569b
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farwritetext ChadLeagueGossipText
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buttonsound
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jump PhoneScript_HangupText_Male
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.RadioShow:
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farwritetext UnknownText_0x6574a
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farwritetext ChadRadioShowGossipText
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buttonsound
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jump PhoneScript_HangupText_Male
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.Battling:
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farwritetext UnknownText_0x65810
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farwritetext ChadBattlingGossipText
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buttonsound
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jump PhoneScript_HangupText_Male
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.DaisyTea:
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farwritetext UnknownText_0x658c6
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farwritetext ChadDaisyTeaGossipText
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buttonsound
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jump PhoneScript_HangupText_Male
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.Traveled:
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farwritetext UnknownText_0x65969
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farwritetext ChadTravelGossipText
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buttonsound
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jump PhoneScript_HangupText_Male
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@@ -281,7 +281,7 @@ IrwinRumorScript:
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iftrue IrwinFogBadge
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checkflag ENGINE_PLAINBADGE
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iftrue IrwinPlainBadge
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farwritetext UnknownText_0x646a3
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farwritetext IrwinCalledRightAwayText
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buttonsound
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jump PhoneScript_HangupText_Male
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@@ -345,7 +345,7 @@ IrwinMarshBadge:
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buttonsound
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jump PhoneScript_HangupText_Male
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UnknownScript_0xa08f8:
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JackPhoneTips:
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farwritetext UnknownText_0x1745c2
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buttonsound
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jump PhoneScript_HangupText_Male
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@@ -511,25 +511,25 @@ UnknownScript_0xa0a00:
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UnknownScript_0xa0a08:
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checkmorn
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iftrue UnknownScript_0xa0a1d
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iftrue .Morning
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checknite
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iftrue UnknownScript_0xa0a25
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iftrue .Night
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setevent EVENT_KENJI_ON_BREAK
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farwritetext UnknownText_0x66f11
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buttonsound
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jump PhoneScript_HangupText_Male
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UnknownScript_0xa0a1d:
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.Morning:
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farwritetext UnknownText_0x66ed3
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buttonsound
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jump PhoneScript_HangupText_Male
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UnknownScript_0xa0a25:
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.Night:
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farwritetext UnknownText_0x66f52
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buttonsound
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jump PhoneScript_HangupText_Male
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UnknownScript_0xa0a2d:
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JackWantsBattle:
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farwritetext UnknownText_0x174638
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end
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@@ -301,27 +301,27 @@ ElmPhoneScript2: ; 0xbd081
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JackPhoneScript1:
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trainertotext SCHOOLBOY, JACK1, $0
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checkflag ENGINE_JACK
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iftrue UnknownScript_0xbd0f3
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iftrue .WantsBattle
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farscall PhoneScript_AnswerPhone_Male
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checkflag ENGINE_JACK_MONDAY_MORNING
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iftrue UnknownScript_0xbd0ef
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iftrue .NotMonday
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checkcode VAR_WEEKDAY
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if_not_equal MONDAY, UnknownScript_0xbd0ef
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if_not_equal MONDAY, .NotMonday
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checkmorn
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iftrue UnknownScript_0xbd12a
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iftrue JackMondayMorning
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UnknownScript_0xbd0ef:
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farjump UnknownScript_0xa08f8
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.NotMonday:
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farjump JackPhoneTips
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UnknownScript_0xbd0f3:
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.WantsBattle:
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landmarktotext NATIONAL_PARK, $2
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farjump UnknownScript_0xa0a2d
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farjump JackWantsBattle
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JackPhoneScript2:
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trainertotext SCHOOLBOY, JACK1, $0
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farscall PhoneScript_GreetPhone_Male
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farscall PhoneScript_Random2
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if_equal $0, UnknownScript_0xbd13b
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if_equal $0, JackBattleTrivia
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checkflag ENGINE_JACK
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iftrue UnknownScript_0xbd11e
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checkflag ENGINE_JACK_MONDAY_MORNING
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@@ -334,7 +334,7 @@ UnknownScript_0xbd11e:
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if_equal $0, UnknownScript_0xbd137
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farjump UnknownScript_0xa0000
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UnknownScript_0xbd12a:
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JackMondayMorning:
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setflag ENGINE_JACK_MONDAY_MORNING
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UnknownScript_0xbd12d:
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@@ -345,7 +345,7 @@ UnknownScript_0xbd12d:
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UnknownScript_0xbd137:
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farjump UnknownScript_0xa0584
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UnknownScript_0xbd13b:
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JackBattleTrivia:
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farjump JackTriviaScript
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; Beverly
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@@ -1355,7 +1355,7 @@ UnknownScript_0xbd9ae:
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farjump PhoneScript_WantsToBattle_Female
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UnknownScript_0xbd9b8:
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farjump UnknownScript_0xa0592
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farjump Phone_CheckIfUnseenRare
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UnknownScript_0xbd9bc:
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setflag ENGINE_DANA_HAS_THUNDERSTONE
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@@ -802,8 +802,9 @@ ValidateTempWildMonSpecies: ; 2a4a0
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ret
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; 2a4ab
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; Finds a rare wild Pokemon in the route of the trainer calling, then checks if it's been Seen already.
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; The trainer will then tell you about the Pokemon if you haven't seen it.
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RandomPhoneRareWildMon: ; 2a4ab
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; Related to the phone?
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callba GetCallerLocation
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ld d, b
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ld e, c
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