Update file paths in constants/ and docs/

This commit is contained in:
mid-kid
2018-04-01 17:01:51 +02:00
parent 05ba221eb5
commit 91a768b243
20 changed files with 66 additions and 66 deletions

View File

@@ -121,7 +121,7 @@ MAPOBJECT_SCREEN_WIDTH EQU 12
NUM_SPRITEMOVEDATA EQU const_value
SPRITEMOVEDATA_FIELDS EQU 6
; MapObjectMovementPattern.Pointers indexes (see engine/map_objects.asm)
; MapObjectMovementPattern.Pointers indexes (see engine/overworld/map_objects.asm)
const_def
const SPRITEMOVEFN_00 ; 00
const SPRITEMOVEFN_RANDOM_WALK_Y ; 01
@@ -152,7 +152,7 @@ SPRITEMOVEDATA_FIELDS EQU 6
const SPRITEMOVEFN_BOULDERDUST ; 1a
const SPRITEMOVEFN_GRASS ; 1b
; StepTypesJumptable indexes (see engine/map_objects.asm)
; StepTypesJumptable indexes (see engine/overworld/map_objects.asm)
const_def
const STEP_TYPE_00 ; 00
const STEP_TYPE_SLEEP ; 01
@@ -181,7 +181,7 @@ SPRITEMOVEDATA_FIELDS EQU 6
const STEP_TYPE_18 ; 18
const STEP_TYPE_SKYFALL_TOP ; 19
; ObjectActionPairPointers indexes (see engine/map_object_action.asm)
; ObjectActionPairPointers indexes (see engine/overworld/map_object_action.asm)
const_def
const OBJECT_ACTION_00 ; 00
const OBJECT_ACTION_STAND ; 01
@@ -237,7 +237,7 @@ SPRITEMOVEDATA_FIELDS EQU 6
const FACING_GRASS_2 ; 1f
; DoPlayerMovement.DoStep arguments (see engine/player_movement.asm)
; DoPlayerMovement.DoStep arguments (see engine/overworld/player_movement.asm)
const_def
const STEP_SLOW ; 0
const STEP_WALK ; 1