Update file paths in constants/ and docs/

This commit is contained in:
mid-kid
2018-04-01 17:01:51 +02:00
parent 05ba221eb5
commit 91a768b243
20 changed files with 66 additions and 66 deletions

View File

@@ -25,7 +25,7 @@ dba_pic: MACRO ; dbw bank, address
ENDM
```
The offset is translated into a correct bank by `FixPicBank` in [engine/load_pics.asm](/engine/load_pics.asm):
The offset is translated into a correct bank by `FixPicBank` in [engine/gfx/load_pics.asm](/engine/gfx/load_pics.asm):
```asm
FixPicBank: ; 511c5
@@ -107,7 +107,7 @@ ROMX $49
"Pics 2"
```
Two routines in [engine/load_pics.asm](/engine/load_pics.asm) make this assumption; `GetFrontpicPointer`:
Two routines in [engine/gfx/load_pics.asm](/engine/gfx/load_pics.asm) make this assumption; `GetFrontpicPointer`:
```asm
ld a, [wCurPartySpecies]
@@ -295,7 +295,7 @@ Modify `Pokedex_LoadAnyFootprint`:
NUM_TMS = const_value - TM01 - 2 ; discount ITEM_C3 and ITEM_DC
```
`GetTMHMNumber` and `GetNumberedTMHM` in [engine/items.asm](/engine/items.asm) have to compensate for this:
`GetTMHMNumber` and `GetNumberedTMHM` in [engine/items/items.asm](/engine/items/items.asm) have to compensate for this:
```asm
GetTMHMNumber:: ; d407
@@ -338,7 +338,7 @@ GetNumberedTMHM: ; d417
Move `ITEM_C3` and `ITEM_DC` above all the TMs in every table of item data.
Modify engine/items.asm:
Modify engine/items/items.asm:
```asm
GetTMHMNumber:: ; d407
@@ -399,7 +399,7 @@ GetDexEntryPointer: ; 44333
db BANK(PokedexEntries4)
```
`GetPokedexEntryBank` in [engine/item_effects.asm](/engine/item_effects.asm):
`GetPokedexEntryBank` in [engine/items/item_effects.asm](/engine/items/item_effects.asm):
```asm
GetPokedexEntryBank:
@@ -425,7 +425,7 @@ GetPokedexEntryBank:
db BANK(PokedexEntries4)
```
And `PokedexShow_GetDexEntryBank` in [engine/radio.asm](/engine/radio.asm):
And `PokedexShow_GetDexEntryBank` in [engine/pokegear/radio.asm](/engine/pokegear/radio.asm):
```asm
PokedexShow_GetDexEntryBank:
@@ -457,7 +457,7 @@ PokedexShow_GetDexEntryBank:
## Identical sine wave code and data is repeated five times
`_Sine` in [engine/routines/sine.asm](/engine/routines/sine.asm):
`_Sine` in [engine/math/sine.asm](/engine/math/sine.asm):
```asm
_Sine:: ; 84d9
@@ -466,7 +466,7 @@ _Sine:: ; 84d9
calc_sine_wave
```
`Sprites_Cosine` and `Sprites_Sine` in [engine/sprites.asm](/engine/sprites.asm):
`Sprites_Cosine` and `Sprites_Sine` in [engine/gfx/sprites.asm](/engine/gfx/sprites.asm):
```asm
Sprites_Cosine: ; 8e72a
@@ -583,7 +583,7 @@ ENDM
## `GetForestTreeFrame` works, but it's still bad
In [engine/tileset_anims.asm](/engine/tileset_anims.asm):
In [engine/tilesets/tileset_anims.asm](/engine/tilesets/tileset_anims.asm):
```asm
GetForestTreeFrame: ; fc54c