Still more battle command labels
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5
wram.asm
5
wram.asm
@@ -66,6 +66,7 @@ battle_struct: MACRO
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\1Type::
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\1Type1:: db
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\1Type2:: db
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\1StructEnd::
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ENDM
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box: MACRO
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@@ -600,7 +601,8 @@ EnemyDamageTaken:: ; c684
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wc686:: ds 2
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wc688:: ds 1
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wKickCounter:: ds 1
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wKickCounter::
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wPresentPower:: ds 1
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wc68a::
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BattleScriptBuffer:: ; c68a
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ds 40
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@@ -703,6 +705,7 @@ wPayDayMoney:: ds 3 ; c6ec
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ds 1
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wc6f0:: ds 2
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wEnemyBackupDVs:: ; used when enemy is transformed
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wc6f2:: ds 2
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AlreadyDisobeyed:: ; c6f4
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ds 1
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