Break up engine/sprites.asm; address yenatch's comments

This commit is contained in:
PikalaxALT
2015-12-01 21:54:11 -05:00
parent ffbf2c0f5d
commit 92a8c491c3
114 changed files with 2610 additions and 2634 deletions

View File

@@ -469,7 +469,7 @@ StartMenu_Status: ; 12928
call FadeToMenu
callba TrainerCard
call ReturnToCallingMenu
call CloseSubmenu
ld a, 0
ret
; 12937
@@ -483,7 +483,7 @@ StartMenu_Pokedex: ; 12937
call FadeToMenu
callba Pokedex
call ReturnToCallingMenu
call CloseSubmenu
.asm_12949
ld a, 0
@@ -495,7 +495,7 @@ StartMenu_Pokegear: ; 1294c
call FadeToMenu
callba PokeGear
call ReturnToCallingMenu
call CloseSubmenu
ld a, 0
ret
; 1295b
@@ -508,7 +508,7 @@ StartMenu_Pack: ; 1295b
ld a, [wcf66]
and a
jr nz, .used_item
call ReturnToCallingMenu
call CloseSubmenu
ld a, 0
ret
@@ -557,7 +557,7 @@ StartMenu_Pokemon: ; 12976
jr z, .quit
.return
call ReturnToCallingMenu
call CloseSubmenu
ld a, 0
ret
@@ -1761,7 +1761,7 @@ SetUpMoveScreenBG: ; 13172
xor a
ld [hBGMapMode], a
callba Functionfb571
callba ClearSpriteAnims
callba ClearSpriteAnims2
ld a, [CurPartyMon]
ld e, a
ld d, $0