Break up engine/sprites.asm; address yenatch's comments
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@@ -41,7 +41,7 @@ ClairScript_0x194e24:
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waitbutton
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closetext
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winlosstext UnknownText_0x194fd6, 0
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scriptedtrainerdata CLAIR, 1
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loadtrainer CLAIR, 1
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startbattle
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returnafterbattle
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setevent EVENT_BEAT_CLAIR
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