Break up engine/sprites.asm; address yenatch's comments
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@@ -49,12 +49,12 @@ UnknownScript_0x180e53:
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end
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UnknownScript_0x180e6a:
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special Special_RotatePalettesRightMusic
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special Special_FadeOutMusic
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applymovement PLAYER, MovementData_0x180f38
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jump LanceScript_0x180e7b
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UnknownScript_0x180e74:
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special Special_RotatePalettesRightMusic
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special Special_FadeOutMusic
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applymovement PLAYER, MovementData_0x180f3c
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LanceScript_0x180e7b:
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spriteface LANCESROOM_LANCE, LEFT
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@@ -64,7 +64,7 @@ LanceScript_0x180e7b:
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closetext
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winlosstext UnknownText_0x1810a4, 0
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setlasttalked $2
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scriptedtrainerdata CHAMPION, LANCE
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loadtrainer CHAMPION, LANCE
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startbattle
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reloadmapmusic
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returnafterbattle
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