Break up engine/sprites.asm; address yenatch's comments

This commit is contained in:
PikalaxALT
2015-12-01 21:54:11 -05:00
parent ffbf2c0f5d
commit 92a8c491c3
114 changed files with 2610 additions and 2634 deletions

View File

@@ -65,7 +65,7 @@ UnknownScript_0x5afc7:
checkevent EVENT_CLEARED_RADIO_TOWER
iftrue .LoadFight1
.LoadFight0
scriptedtrainerdata SAILOR, HUEY1
loadtrainer SAILOR, HUEY1
startbattle
returnafterbattle
loadvar wHueyFightCount, 1
@@ -73,7 +73,7 @@ UnknownScript_0x5afc7:
end
.LoadFight1
scriptedtrainerdata SAILOR, HUEY2
loadtrainer SAILOR, HUEY2
startbattle
returnafterbattle
loadvar wHueyFightCount, 2
@@ -81,7 +81,7 @@ UnknownScript_0x5afc7:
end
.LoadFight2
scriptedtrainerdata SAILOR, HUEY3
loadtrainer SAILOR, HUEY3
startbattle
returnafterbattle
loadvar wHueyFightCount, 3
@@ -89,7 +89,7 @@ UnknownScript_0x5afc7:
end
.LoadFight3
scriptedtrainerdata SAILOR, HUEY4
loadtrainer SAILOR, HUEY4
startbattle
returnafterbattle
clearflag ENGINE_HUEY