Fix comments around BANK() statements
Found a couple BANK()s that reference multiple labels.
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@@ -190,7 +190,8 @@ GetBattleAnimPointer::
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ld a, [hl]
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ld [wBattleAnimAddress + 1], a
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ld a, BANK(BattleAnimCommands)
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; ClearBattleAnims is the only function that calls this...
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ld a, BANK(ClearBattleAnims)
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rst Bankswitch
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ret
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