text_jump → text_far
The previous name for this was rather misleading. It isn't an actual jump like you'd expect the `jp` instruction to behave as. Instead, it behaves more like a `farcall`. This also makes it consistent with its current command ID name of `TX_FAR`.
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@@ -29,12 +29,12 @@ FindItemInBallScript::
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.text_found
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; found @ !
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text_jump UnknownText_0x1c0a1c
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text_far UnknownText_0x1c0a1c
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db "@"
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.text_bag_full
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; But can't carry any more items.
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text_jump UnknownText_0x1c0a2c
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text_far UnknownText_0x1c0a2c
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db "@"
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.TryReceiveItem:
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