text_jump → text_far
The previous name for this was rather misleading. It isn't an actual jump like you'd expect the `jp` instruction to behave as. Instead, it behaves more like a `farcall`. This also makes it consistent with its current command ID name of `TX_FAR`.
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@@ -507,7 +507,7 @@ LinkTimeout:
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.TooMuchTimeHasElapsed:
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; Too much time has elapsed. Please try again.
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text_jump UnknownText_0x1c4183
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text_far UnknownText_0x1c4183
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db "@"
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ExchangeBytes:
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@@ -1489,7 +1489,7 @@ Function28926:
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.Text_CantTradeLastMon:
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; If you trade that #MON, you won't be able to battle.
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text_jump UnknownText_0x1c41b1
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text_far UnknownText_0x1c41b1
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db "@"
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.String_Stats_Trade:
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@@ -1497,7 +1497,7 @@ Function28926:
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.Text_Abnormal:
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; Your friend's @ appears to be abnormal!
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text_jump UnknownText_0x1c41e6
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text_far UnknownText_0x1c41e6
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db "@"
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Function28ac9:
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@@ -1950,7 +1950,7 @@ String28eab:
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UnknownText_0x28eb8:
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; Trade @ for @ ?
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text_jump UnknownText_0x1c4212
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text_far UnknownText_0x1c4212
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db "@"
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String28ebd:
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