text_jump → text_far
The previous name for this was rather misleading. It isn't an actual jump like you'd expect the `jp` instruction to behave as. Instead, it behaves more like a `farcall`. This also makes it consistent with its current command ID name of `TX_FAR`.
This commit is contained in:
@@ -1097,40 +1097,40 @@ Checksum:
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Text_WouldYouLikeToSaveTheGame:
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; Would you like to save the game?
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text_jump UnknownText_0x1c454b
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text_far UnknownText_0x1c454b
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db "@"
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Text_SavingDontTurnOffThePower:
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; SAVING… DON'T TURN OFF THE POWER.
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text_jump UnknownText_0x1c456d
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text_far UnknownText_0x1c456d
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db "@"
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Text_PlayerSavedTheGame:
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; saved the game.
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text_jump UnknownText_0x1c4590
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text_far UnknownText_0x1c4590
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db "@"
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Text_AlreadyASaveFile:
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; There is already a save file. Is it OK to overwrite?
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text_jump UnknownText_0x1c45a3
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text_far UnknownText_0x1c45a3
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db "@"
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Text_AnotherSaveFile:
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; There is another save file. Is it OK to overwrite?
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text_jump UnknownText_0x1c45d9
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text_far UnknownText_0x1c45d9
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db "@"
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Text_SaveFileCorrupted:
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; The save file is corrupted!
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text_jump UnknownText_0x1c460d
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text_far UnknownText_0x1c460d
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db "@"
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Text_SaveOnBoxSwitch:
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; When you change a #MON BOX, data will be saved. OK?
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text_jump UnknownText_0x1c462a
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text_far UnknownText_0x1c462a
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db "@"
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Text_SaveOnMoveMonWOMail:
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; Each time you move a #MON, data will be saved. OK?
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text_jump UnknownText_0x1c465f
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text_far UnknownText_0x1c465f
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db "@"
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