text_jump → text_far

The previous name for this was rather misleading. It isn't an actual
jump like you'd expect the `jp` instruction to behave as. Instead, it
behaves more like a `farcall`.
This also makes it consistent with its current command ID name of
`TX_FAR`.
This commit is contained in:
mid-kid
2018-10-28 17:16:55 +01:00
parent 0af682d38a
commit 940256569b
85 changed files with 851 additions and 848 deletions

View File

@@ -202,32 +202,32 @@ ForgetMove:
Text_LearnedMove:
; <MON> learned <MOVE>!
text_jump UnknownText_0x1c5660
text_far UnknownText_0x1c5660
db "@"
Text_ForgetWhich:
; Which move should be forgotten?
text_jump UnknownText_0x1c5678
text_far UnknownText_0x1c5678
db "@"
Text_StopLearning:
; Stop learning <MOVE>?
text_jump UnknownText_0x1c5699
text_far UnknownText_0x1c5699
db "@"
Text_DidNotLearn:
; <MON> did not learn <MOVE>.
text_jump UnknownText_0x1c56af
text_far UnknownText_0x1c56af
db "@"
Text_TryingToLearn:
; <MON> is trying to learn <MOVE>. But <MON> can't learn more than
; four moves. Delete an older move to make room for <MOVE>?
text_jump UnknownText_0x1c56c9
text_far UnknownText_0x1c56c9
db "@"
Text_1_2_and_Poof:
text_jump UnknownText_0x1c5740 ; 1, 2 and…
text_far UnknownText_0x1c5740 ; 1, 2 and…
start_asm
push de
ld de, SFX_SWITCH_POKEMON
@@ -238,10 +238,10 @@ Text_1_2_and_Poof:
.PoofForgot:
; Poof! <MON> forgot <MOVE>. And…
text_jump UnknownText_0x1c574e
text_far UnknownText_0x1c574e
db "@"
Text_CantForgetHM:
; HM moves can't be forgotten now.
text_jump UnknownText_0x1c5772
text_far UnknownText_0x1c5772
db "@"