Finished the decoration attributes table
Interpretation of the Decoration Attributes table is complete. Other changes include some more event flag and function naming, as well as a minor tweak to the person_events of every map.
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@@ -130,4 +130,4 @@ CeladonMansionRoofHouse_MapEventHeader:
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; people-events
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db 1
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person_event SPRITE_PHARMACIST, 6, 7, UP << 2 | $2, $20, -1, -1, (PAL_OW_GREEN << 4) | $80, 0, PharmacistScript_0x71afd, -1
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person_event SPRITE_PHARMACIST, 6, 7, OW_UP | $2, $20, -1, -1, (PAL_OW_GREEN << 4) | $80, 0, PharmacistScript_0x71afd, -1
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