Finished the decoration attributes table

Interpretation of the Decoration Attributes table is complete.

Other changes include some more event flag and function naming, as well as a minor tweak to the person_events of every map.
This commit is contained in:
PikalaxALT
2015-07-19 04:58:31 -04:00
parent 60cd04b023
commit 94129b6b45
364 changed files with 1961 additions and 1899 deletions

View File

@@ -33,6 +33,6 @@ IcePath1F_MapEventHeader:
; people-events
db 3
person_event SPRITE_POKE_BALL, 11, 35, DOWN << 2 | $1, $0, -1, -1, $1, 0, ItemFragment_0x7e472, EVENT_ICE_PATH_1F_HM_WATERFALL
person_event SPRITE_POKE_BALL, 27, 36, DOWN << 2 | $1, $0, -1, -1, $1, 0, ItemFragment_0x7e474, EVENT_ICE_PATH_1F_PP_UP
person_event SPRITE_POKE_BALL, 13, 39, DOWN << 2 | $1, $0, -1, -1, $1, 0, ItemFragment_0x7e476, EVENT_ICE_PATH_1F_PROTEIN
person_event SPRITE_POKE_BALL, 11, 35, OW_DOWN | $1, $0, -1, -1, $1, 0, ItemFragment_0x7e472, EVENT_ICE_PATH_1F_HM_WATERFALL
person_event SPRITE_POKE_BALL, 27, 36, OW_DOWN | $1, $0, -1, -1, $1, 0, ItemFragment_0x7e474, EVENT_ICE_PATH_1F_PP_UP
person_event SPRITE_POKE_BALL, 13, 39, OW_DOWN | $1, $0, -1, -1, $1, 0, ItemFragment_0x7e476, EVENT_ICE_PATH_1F_PROTEIN