Finished the decoration attributes table
Interpretation of the Decoration Attributes table is complete. Other changes include some more event flag and function naming, as well as a minor tweak to the person_events of every map.
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@@ -40,5 +40,5 @@ MountMortar1FOutside_MapEventHeader:
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; people-events
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db 2
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person_event SPRITE_POKE_BALL, 19, 17, DOWN << 2 | $1, $0, -1, -1, $1, 0, ItemFragment_0x7ddf6, EVENT_MOUNT_MORTAR_1F_OUTSIDE_ETHER
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person_event SPRITE_POKE_BALL, 22, 35, DOWN << 2 | $1, $0, -1, -1, $1, 0, ItemFragment_0x7ddf8, EVENT_MOUNT_MORTAR_1F_OUTSIDE_REVIVE
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person_event SPRITE_POKE_BALL, 19, 17, OW_DOWN | $1, $0, -1, -1, $1, 0, ItemFragment_0x7ddf6, EVENT_MOUNT_MORTAR_1F_OUTSIDE_ETHER
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person_event SPRITE_POKE_BALL, 22, 35, OW_DOWN | $1, $0, -1, -1, $1, 0, ItemFragment_0x7ddf8, EVENT_MOUNT_MORTAR_1F_OUTSIDE_REVIVE
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