Finished the decoration attributes table
Interpretation of the Decoration Attributes table is complete. Other changes include some more event flag and function naming, as well as a minor tweak to the person_events of every map.
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@@ -90,6 +90,6 @@ OlivineCafe_MapEventHeader:
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; people-events
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db 3
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person_event SPRITE_SAILOR, 7, 8, LEFT << 2 | $0, $0, -1, -1, $0, 0, SailorScript_0x9c8c1, -1
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person_event SPRITE_FISHING_GURU, 7, 11, UP << 2 | $0, $10, -1, -1, $0, 0, FishingGuruScript_0x9c8d9, -1
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person_event SPRITE_SAILOR, 10, 10, UP << 2 | $3, $0, -1, -1, $0, 0, SailorScript_0x9c8dc, -1
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person_event SPRITE_SAILOR, 7, 8, OW_LEFT | $0, $0, -1, -1, $0, 0, SailorScript_0x9c8c1, -1
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person_event SPRITE_FISHING_GURU, 7, 11, OW_UP | $0, $10, -1, -1, $0, 0, FishingGuruScript_0x9c8d9, -1
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person_event SPRITE_SAILOR, 10, 10, OW_UP | $3, $0, -1, -1, $0, 0, SailorScript_0x9c8dc, -1
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