Finished the decoration attributes table
Interpretation of the Decoration Attributes table is complete. Other changes include some more event flag and function naming, as well as a minor tweak to the person_events of every map.
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@@ -212,5 +212,5 @@ OlivineGym_MapEventHeader:
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; people-events
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db 2
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person_event SPRITE_JASMINE, 7, 9, UP << 2 | $2, $0, -1, -1, (PAL_OW_RED << 4) | $80, 0, JasmineScript_0x9c12f, EVENT_OLIVINE_GYM_JASMINE
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person_event SPRITE_GYM_GUY, 17, 11, UP << 2 | $2, $0, -1, -1, (PAL_OW_RED << 4) | $80, 0, OlivineGymGuyScript, -1
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person_event SPRITE_JASMINE, 7, 9, OW_UP | $2, $0, -1, -1, (PAL_OW_RED << 4) | $80, 0, JasmineScript_0x9c12f, EVENT_OLIVINE_GYM_JASMINE
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person_event SPRITE_GYM_GUY, 17, 11, OW_UP | $2, $0, -1, -1, (PAL_OW_RED << 4) | $80, 0, OlivineGymGuyScript, -1
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