Finished the decoration attributes table

Interpretation of the Decoration Attributes table is complete.

Other changes include some more event flag and function naming, as well as a minor tweak to the person_events of every map.
This commit is contained in:
PikalaxALT
2015-07-19 04:58:31 -04:00
parent 60cd04b023
commit 94129b6b45
364 changed files with 1961 additions and 1899 deletions

View File

@@ -38,6 +38,6 @@ RockTunnelB1F_MapEventHeader:
; people-events
db 3
person_event SPRITE_POKE_BALL, 29, 11, DOWN << 2 | $1, $0, -1, -1, $1, 0, ItemFragment_0x74409, EVENT_ROCK_TUNNEL_B1F_IRON
person_event SPRITE_POKE_BALL, 21, 10, DOWN << 2 | $1, $0, -1, -1, $1, 0, ItemFragment_0x7440b, EVENT_ROCK_TUNNEL_B1F_PP_UP
person_event SPRITE_POKE_BALL, 6, 19, DOWN << 2 | $1, $0, -1, -1, $1, 0, ItemFragment_0x7440d, EVENT_ROCK_TUNNEL_B1F_REVIVE
person_event SPRITE_POKE_BALL, 29, 11, OW_DOWN | $1, $0, -1, -1, $1, 0, ItemFragment_0x74409, EVENT_ROCK_TUNNEL_B1F_IRON
person_event SPRITE_POKE_BALL, 21, 10, OW_DOWN | $1, $0, -1, -1, $1, 0, ItemFragment_0x7440b, EVENT_ROCK_TUNNEL_B1F_PP_UP
person_event SPRITE_POKE_BALL, 6, 19, OW_DOWN | $1, $0, -1, -1, $1, 0, ItemFragment_0x7440d, EVENT_ROCK_TUNNEL_B1F_REVIVE