Finished the decoration attributes table
Interpretation of the Decoration Attributes table is complete. Other changes include some more event flag and function naming, as well as a minor tweak to the person_events of every map.
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@@ -42,5 +42,5 @@ Route31VioletGate_MapEventHeader:
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; people-events
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db 2
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person_event SPRITE_OFFICER, 6, 9, UP << 2 | $2, $0, -1, -1, (PAL_OW_RED << 4) | $80, 0, OfficerScript_0x197634, -1
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person_event SPRITE_COOLTRAINER_F, 6, 5, DOWN << 2 | $3, $0, -1, -1, (PAL_OW_BLUE << 4) | $80, 0, CooltrainerFScript_0x197637, -1
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person_event SPRITE_OFFICER, 6, 9, OW_UP | $2, $0, -1, -1, (PAL_OW_RED << 4) | $80, 0, OfficerScript_0x197634, -1
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person_event SPRITE_COOLTRAINER_F, 6, 5, OW_DOWN | $3, $0, -1, -1, (PAL_OW_BLUE << 4) | $80, 0, CooltrainerFScript_0x197637, -1
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