Finished the decoration attributes table
Interpretation of the Decoration Attributes table is complete. Other changes include some more event flag and function naming, as well as a minor tweak to the person_events of every map.
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@@ -207,5 +207,5 @@ Route39Farmhouse_MapEventHeader:
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; people-events
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db 2
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person_event SPRITE_POKEFAN_M, 6, 7, UP << 2 | $2, $0, -1, -1, (PAL_OW_BLUE << 4) | $80, 0, PokefanMScript_0x9ceb4, -1
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person_event SPRITE_POKEFAN_F, 8, 9, LEFT << 2 | $0, $0, -1, -1, (PAL_OW_BROWN << 4) | $80, 0, PokefanFScript_0x9cf0e, -1
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person_event SPRITE_POKEFAN_M, 6, 7, OW_UP | $2, $0, -1, -1, (PAL_OW_BLUE << 4) | $80, 0, PokefanMScript_0x9ceb4, -1
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person_event SPRITE_POKEFAN_F, 8, 9, OW_LEFT | $0, $0, -1, -1, (PAL_OW_BROWN << 4) | $80, 0, PokefanFScript_0x9cf0e, -1
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