Finished the decoration attributes table
Interpretation of the Decoration Attributes table is complete. Other changes include some more event flag and function naming, as well as a minor tweak to the person_events of every map.
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@@ -73,5 +73,5 @@ TimeCapsule_MapEventHeader:
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; people-events
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db 2
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person_event SPRITE_CHRIS, 8, 7, LEFT << 2 | $1, $0, -1, -1, $0, 0, ChrisScript_0x19351a, EVENT_000
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person_event SPRITE_CHRIS, 8, 10, LEFT << 2 | $0, $0, -1, -1, $0, 0, ChrisScript_0x19351a, EVENT_001
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person_event SPRITE_CHRIS, 8, 7, OW_LEFT | $1, $0, -1, -1, $0, 0, ChrisScript_0x19351a, EVENT_000
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person_event SPRITE_CHRIS, 8, 10, OW_LEFT | $0, $0, -1, -1, $0, 0, ChrisScript_0x19351a, EVENT_001
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