Finished the decoration attributes table
Interpretation of the Decoration Attributes table is complete. Other changes include some more event flag and function naming, as well as a minor tweak to the person_events of every map.
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@@ -62,9 +62,9 @@ WhirlIslandB1F_MapEventHeader:
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; people-events
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db 6
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person_event SPRITE_POKE_BALL, 17, 11, DOWN << 2 | $1, $0, -1, -1, $1, 0, ItemFragment_0x18c410, EVENT_WHIRL_ISLAND_B1F_FULL_RESTORE
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person_event SPRITE_POKE_BALL, 22, 6, DOWN << 2 | $1, $0, -1, -1, $1, 0, ItemFragment_0x18c412, EVENT_WHIRL_ISLAND_B1F_CARBOS
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person_event SPRITE_POKE_BALL, 27, 37, DOWN << 2 | $1, $0, -1, -1, $1, 0, ItemFragment_0x18c414, EVENT_WHIRL_ISLAND_B1F_CALCIUM
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person_event SPRITE_POKE_BALL, 12, 21, DOWN << 2 | $1, $0, -1, -1, $1, 0, ItemFragment_0x18c416, EVENT_WHIRL_ISLAND_B1F_NUGGET
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person_event SPRITE_POKE_BALL, 30, 23, DOWN << 2 | $1, $0, -1, -1, $1, 0, ItemFragment_0x18c418, EVENT_WHIRL_ISLAND_B1F_ESCAPE_ROPE
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person_event SPRITE_BOULDER, 30, 27, LEFT << 2 | $11, $0, -1, -1, $0, 0, WhirlIslandB1FBoulder, -1
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person_event SPRITE_POKE_BALL, 17, 11, OW_DOWN | $1, $0, -1, -1, $1, 0, ItemFragment_0x18c410, EVENT_WHIRL_ISLAND_B1F_FULL_RESTORE
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person_event SPRITE_POKE_BALL, 22, 6, OW_DOWN | $1, $0, -1, -1, $1, 0, ItemFragment_0x18c412, EVENT_WHIRL_ISLAND_B1F_CARBOS
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person_event SPRITE_POKE_BALL, 27, 37, OW_DOWN | $1, $0, -1, -1, $1, 0, ItemFragment_0x18c414, EVENT_WHIRL_ISLAND_B1F_CALCIUM
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person_event SPRITE_POKE_BALL, 12, 21, OW_DOWN | $1, $0, -1, -1, $1, 0, ItemFragment_0x18c416, EVENT_WHIRL_ISLAND_B1F_NUGGET
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person_event SPRITE_POKE_BALL, 30, 23, OW_DOWN | $1, $0, -1, -1, $1, 0, ItemFragment_0x18c418, EVENT_WHIRL_ISLAND_B1F_ESCAPE_ROPE
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person_event SPRITE_BOULDER, 30, 27, OW_LEFT | $11, $0, -1, -1, $0, 0, WhirlIslandB1FBoulder, -1
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