Replace magic numbers with TILE_WIDTH (#1056)

* Replace magic numbers with TILE_WIDTH

* Address more instances
This commit is contained in:
Idain
2023-07-26 20:50:16 -04:00
committed by GitHub
parent 1d64befdb7
commit 94df3c5aa3
17 changed files with 62 additions and 62 deletions

View File

@@ -779,9 +779,9 @@ EggHatch_CrackShell:
ret nc
swap a
srl a
add 9 * 8 + 4
add 9 * TILE_WIDTH + 4
ld d, a
ld e, 11 * 8
ld e, 11 * TILE_WIDTH
ld a, SPRITE_ANIM_INDEX_EGG_CRACK
call InitSpriteAnimStruct
ld hl, SPRITEANIMSTRUCT_TILE_ID
@@ -838,7 +838,7 @@ Hatch_InitShellFragments:
MACRO shell_fragment
; y tile, y pxl, x tile, x pxl, frameset offset, ???
db (\1 * 8) % $100 + \2, (\3 * 8) % $100 + \4, \5 - SPRITE_ANIM_FRAMESET_EGG_HATCH_1, \6
db (\1 * TILE_WIDTH) % $100 + \2, (\3 * TILE_WIDTH) % $100 + \4, \5 - SPRITE_ANIM_FRAMESET_EGG_HATCH_1, \6
ENDM
.SpriteData: