Document the BattleAnimCmd_ClearObjs bug
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@@ -644,11 +644,9 @@ BattleAnimCmd_ResetObp0:
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ret
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BattleAnimCmd_ClearObjs:
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; BUG: This function only clears the first 6+(2/3) objects
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; BUG: This function only clears the first 6⅔ objects
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ld hl, wActiveAnimObjects
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ld a, $a0
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; ld a, wActiveAnimObjectsEnd - wActiveAnimObjects
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ld a, $a0 ; should be NUM_ANIM_OBJECTS * BATTLEANIMSTRUCT_LENGTH
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.loop
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ld [hl], 0
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inc hl
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