More work on slots; WRAM cleanup, Move Deleter
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10
home.asm
10
home.asm
@@ -1714,7 +1714,7 @@ DrawBattleHPBar:: ; 3750
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PrepMonFrontpic:: ; 3786
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ld a, $1
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ld [wc2c6], a
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ld [wBoxAlignment], a
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_PrepMonFrontpic:: ; 378b
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ld a, [CurPartySpecies]
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@@ -1730,12 +1730,12 @@ _PrepMonFrontpic:: ; 378b
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lb bc, 7, 7
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predef FillBox
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xor a
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ld [wc2c6], a
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ld [wBoxAlignment], a
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ret
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.not_pokemon
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xor a
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ld [wc2c6], a
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ld [wBoxAlignment], a
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inc a
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ld [CurPartySpecies], a
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ret
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@@ -2192,7 +2192,7 @@ Function3f7c:: ; 3f7c
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; 3f88
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Function3f88:: ; 3f88
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ld hl, wBackupTilemap
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ld hl, wDecompressScratch
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ld b, $0
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.asm_3f8d
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push bc
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@@ -2213,7 +2213,7 @@ Function3f88:: ; 3f88
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; 3f9f
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Function3f9f:: ; 3f9f
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ld hl, wBackupTilemap
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ld hl, wDecompressScratch
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.asm_3fa2
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push bc
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ld c, $8
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