engine/events.asm labels finished

fixed palred/green/blue macros
This commit is contained in:
pikalaxalt
2016-05-17 08:40:42 -04:00
parent 2eeb78d1bc
commit 98f443f70c
9 changed files with 65 additions and 71 deletions

View File

@@ -5129,10 +5129,10 @@ LoadPoisonBGPals: ; cbcdd
ld hl, BGPals
ld c, $20
.loop
; RGB 31, 21, 28
ld a, (palred 31 + palgreen 21 + palblue 28) % $100
; RGB 28, 21, 31
ld a, (palred 28 + palgreen 21 + palblue 31) % $100
ld [hli], a
ld a, (palred 31 + palgreen 21 + palblue 28) / $100
ld a, (palred 28 + palgreen 21 + palblue 31) / $100
ld [hli], a
dec c
jr nz, .loop
@@ -5358,11 +5358,11 @@ RotateUnownFrontpic: ; e0000
ld hl, OverworldMap
ld de, sScratch
ld bc, $31 tiles
ld bc, 7 * 7 tiles
call CopyBytes
pop hl
ld de, sScratch
ld c, $31
ld c, 7 * 7
ld a, [hROMBank]
ld b, a
call Get2bpp
@@ -5774,7 +5774,8 @@ DrawPokedexSearchResultsWindow: ; 1de1d1 (77:61d1)
.esults_D ; 1de23c
; (SEARCH R)
db "ESULTS<NEXT>"
db "ESULTS"
next ""
; (### FOUN)
next "D!@"