Rename some labels
- Remove "Buffer" suffix from some byte and word quantities - Change "Ptr" to "Pointer" Fixes #789
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@@ -373,7 +373,7 @@ HandleBerserkGene:
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push bc
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callfar GetUserItem
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ld a, [hl]
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ld [wNamedObjectIndexBuffer], a
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ld [wNamedObjectIndex], a
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sub BERSERK_GENE
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pop bc
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pop de
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@@ -1161,7 +1161,7 @@ HandlePerishSong:
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ret z
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dec [hl]
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ld a, [hl]
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ld [wDeciramBuffer], a
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ld [wTextDecimalByte], a
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push af
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ld hl, PerishCountText
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call StdBattleTextbox
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@@ -1235,7 +1235,7 @@ HandleWrap:
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ret nz
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ld a, [de]
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ld [wNamedObjectIndexBuffer], a
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ld [wNamedObjectIndex], a
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ld [wFXAnimID], a
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call GetMoveName
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dec [hl]
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@@ -1288,7 +1288,7 @@ HandleLeftovers:
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callfar GetUserItem
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ld a, [hl]
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ld [wNamedObjectIndexBuffer], a
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ld [wNamedObjectIndex], a
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call GetItemName
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ld a, b
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cp HELD_LEFTOVERS
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@@ -1434,7 +1434,7 @@ HandleMysteryberry:
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.skip_checks
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callfar GetUserItem
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ld a, [hl]
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ld [wNamedObjectIndexBuffer], a
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ld [wNamedObjectIndex], a
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xor a
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ld [hl], a
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call GetPartymonItem
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@@ -3703,7 +3703,7 @@ TryToRunAwayFromBattle:
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push hl
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push de
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ld a, [wBattleMonItem]
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ld [wNamedObjectIndexBuffer], a
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ld [wNamedObjectIndex], a
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ld b, a
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callfar GetItemHeldEffect
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ld a, b
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@@ -4025,7 +4025,7 @@ SendOutPlayerMon:
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call GetBattleMonBackpic
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xor a
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ldh [hGraphicStartTile], a
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ld [wBattleMenuCursorBuffer], a
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ld [wBattleMenuCursorPosition], a
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ld [wCurMoveNum], a
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ld [wTypeModifier], a
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ld [wPlayerMoveStruct + MOVE_ANIM], a
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@@ -4343,7 +4343,7 @@ UseOpponentItem:
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call RefreshBattleHuds
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callfar GetOpponentItem
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ld a, [hl]
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ld [wNamedObjectIndexBuffer], a
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ld [wNamedObjectIndex], a
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call GetItemName
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callfar ConsumeHeldItem
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ld hl, RecoveredUsingText
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@@ -4437,7 +4437,7 @@ UseConfusionHealingItem:
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.heal_status
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ld a, [hl]
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ld [wNamedObjectIndexBuffer], a
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ld [wNamedObjectIndex], a
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ld a, BATTLE_VARS_SUBSTATUS3_OPP
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call GetBattleVarAddr
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res SUBSTATUS_CONFUSED, [hl]
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@@ -4504,7 +4504,7 @@ HandleStatBoostingHeldItems:
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jr nz, .loop
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pop bc
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ld a, [bc]
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ld [wNamedObjectIndexBuffer], a
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ld [wNamedObjectIndex], a
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push bc
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dec hl
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dec hl
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@@ -4899,7 +4899,7 @@ BattleMenu:
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.next
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ld a, $1
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ldh [hBGMapMode], a
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ld a, [wBattleMenuCursorBuffer]
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ld a, [wBattleMenuCursorPosition]
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cp $1
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jp z, BattleMenu_Fight
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cp $3
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@@ -5003,7 +5003,7 @@ BattleMenu_Pack:
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and a
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jr nz, .run
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callfar CheckItemPocket
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ld a, [wItemAttributeParamBuffer]
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ld a, [wItemAttributeValue]
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cp BALL
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jr z, .ball
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call ClearBGPalettes
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@@ -5427,7 +5427,7 @@ MoveSelectionScreen:
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.battle_player_moves
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call MoveInfoBox
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ld a, [wMoveSwapBuffer]
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ld a, [wSwappingMove]
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and a
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jr z, .interpret_joypad
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hlcoord 5, 13
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@@ -5451,7 +5451,7 @@ MoveSelectionScreen:
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push af
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xor a
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ld [wMoveSwapBuffer], a
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ld [wSwappingMove], a
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ld a, [wMenuCursorY]
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dec a
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ld [wMenuCursorY], a
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@@ -5542,7 +5542,7 @@ MoveSelectionScreen:
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jp .menu_loop
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.pressed_select
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ld a, [wMoveSwapBuffer]
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ld a, [wSwappingMove]
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and a
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jr z, .start_swap
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ld hl, wBattleMonMoves
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@@ -5560,14 +5560,14 @@ MoveSelectionScreen:
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ld a, [hl]
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and $f
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ld b, a
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ld a, [wMoveSwapBuffer]
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ld a, [wSwappingMove]
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swap a
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add b
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ld [hl], a
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jr .swap_moves_in_party_struct
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.not_swapping_disabled_move
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ld a, [wMoveSwapBuffer]
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ld a, [wSwappingMove]
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cp b
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jr nz, .swap_moves_in_party_struct
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ld a, [hl]
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@@ -5595,12 +5595,12 @@ MoveSelectionScreen:
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.transformed
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xor a
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ld [wMoveSwapBuffer], a
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ld [wSwappingMove], a
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jp MoveSelectionScreen
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.swap_bytes
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push hl
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ld a, [wMoveSwapBuffer]
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ld a, [wSwappingMove]
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dec a
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ld c, a
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ld b, 0
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@@ -5622,7 +5622,7 @@ MoveSelectionScreen:
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.start_swap
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ld a, [wMenuCursorY]
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ld [wMoveSwapBuffer], a
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ld [wSwappingMove], a
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jp MoveSelectionScreen
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MoveInfoBox:
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@@ -5717,7 +5717,7 @@ MoveInfoBox:
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inc hl
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ld [hl], "/"
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inc hl
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ld de, wNamedObjectIndexBuffer
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ld de, wNamedObjectIndex
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lb bc, 1, 2
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call PrintNum
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ret
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@@ -6383,7 +6383,7 @@ LoadEnemyMon:
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ld [de], a
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ld a, [wTempEnemyMonSpecies]
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ld [wNamedObjectIndexBuffer], a
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ld [wNamedObjectIndex], a
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call GetPokemonName
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@@ -8044,7 +8044,7 @@ BattleIntro:
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call LoadTrainerOrWildMonPic
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xor a
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ld [wTempBattleMonSpecies], a
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ld [wBattleMenuCursorBuffer], a
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ld [wBattleMenuCursorPosition], a
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xor a
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ldh [hMapAnims], a
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farcall PlayBattleMusic
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@@ -8300,7 +8300,7 @@ CleanUpBattleRAM:
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ld [wPartyMenuCursor], a
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ld [wKeyItemsPocketCursor], a
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ld [wItemsPocketCursor], a
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ld [wBattleMenuCursorBuffer], a
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ld [wBattleMenuCursorPosition], a
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ld [wCurMoveNum], a
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ld [wBallsPocketCursor], a
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ld [wLastPocket], a
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