Remove more address comments
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@@ -190,7 +190,7 @@ SetFacingShadow:
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ld [hl], FACING_SHADOW
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ret
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SetFacingEmote: ; 4582 emote
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SetFacingEmote:
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ld hl, OBJECT_FACING_STEP
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add hl, bc
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ld [hl], FACING_EMOTE
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@@ -2159,7 +2159,8 @@ Function55e0::
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jr nz, .loop
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ret
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Function5602: ; 5602, called at battle start
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Function5602:
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; called at battle start
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call Function5645 ; clear sprites
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ld a, PLAYER
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call Function5629 ; respawn player
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