More movement stuff
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@@ -460,7 +460,7 @@ LoadMovementDataPointer:: ; 19e9
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ld hl, OBJECT_STEP_TYPE
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add hl, bc
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ld [hl], 0
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ld [hl], STEP_TYPE_00
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ld hl, VramState
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set 7, [hl]
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@@ -611,7 +611,7 @@ endr
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ret
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; 1aae
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Function1aae:: ; 1aae
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_GetMovementByte:: ; 1aae
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; Switch to the movement data bank
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ld a, [hROMBank]
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push af
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