Use BANK for hardcoded WRAM banks (except where bankswitches appear unnecessary).

This commit is contained in:
Adelaide Walter
2018-01-03 19:12:45 -05:00
parent 501ec9b283
commit 9d0ba6bfd3
33 changed files with 102 additions and 99 deletions

View File

@@ -9320,7 +9320,7 @@ InitBattleDisplay: ; 3fb6c
.BlankBGMap: ; 3fbd6
ld a, [rSVBK]
push af
ld a, $6
ld a, BANK(wDecompressScratch)
ld [rSVBK], a
ld hl, wDecompressScratch
@@ -9381,7 +9381,7 @@ GetTrainerBackpic: ; 3fbff
CopyBackpic: ; 3fc30
ld a, [rSVBK]
push af
ld a, $6
ld a, BANK(wDecompressScratch)
ld [rSVBK], a
ld hl, vTiles0
ld de, vTiles2 tile $31