Use BANK for hardcoded WRAM banks (except where bankswitches appear unnecessary).

This commit is contained in:
Adelaide Walter
2018-01-03 19:12:45 -05:00
parent 501ec9b283
commit 9d0ba6bfd3
33 changed files with 102 additions and 99 deletions

View File

@@ -466,7 +466,7 @@ AnimateTileset:: ; 17d3
ld a, [rSVBK]
push af
ld a, 1
ld a, BANK(TilesetAnim)
ld [rSVBK], a
ld a, [rVBK]