Comment, remove, or revise many unreferenced labels
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@@ -134,7 +134,7 @@ BattleCommand_CheckTurn:
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and a
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jp nz, CheckEnemyTurn
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CheckPlayerTurn:
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; check player turn
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ld hl, wPlayerSubStatus4
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bit SUBSTATUS_RECHARGE, [hl]
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jr z, .no_recharge
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@@ -2586,7 +2586,7 @@ PlayerAttackDamage:
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cp SPECIAL
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jr nc, .special
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.physical
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; physical
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ld hl, wEnemyMonDefense
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ld a, [hli]
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ld b, a
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@@ -2826,9 +2826,9 @@ EnemyAttackDamage:
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ld a, [hl]
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cp SPECIAL
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jr nc, .Special
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jr nc, .special
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.physical
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; physical
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ld hl, wBattleMonDefense
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ld a, [hli]
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ld b, a
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@@ -2852,7 +2852,7 @@ EnemyAttackDamage:
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ld hl, wEnemyAttack
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jr .thickclub
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.Special:
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.special
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ld hl, wBattleMonSpclDef
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ld a, [hli]
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ld b, a
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@@ -6124,7 +6124,7 @@ INCLUDE "engine/battle/move_effects/conversion.asm"
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BattleCommand_ResetStats:
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; resetstats
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ld a, 7 ; neutral
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ld a, BASE_STAT_LEVEL
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ld hl, wPlayerStatLevels
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call .Fill
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ld hl, wEnemyStatLevels
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@@ -6147,7 +6147,7 @@ BattleCommand_ResetStats:
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jp StdBattleTextbox
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.Fill:
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ld b, wPlayerStatLevelsEnd - wPlayerStatLevels
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ld b, NUM_LEVEL_STATS
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.next
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ld [hli], a
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dec b
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