Add meaningful aliases for wd265
Introduce MONICON_* constants Introduce BATTLEPLAYERACTION_* constants
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@@ -593,7 +593,7 @@ Continue_DisplayBadgeCount:
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ld b, 2
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call CountSetBits
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pop hl
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ld de, wd265
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ld de, wNumSetBits
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lb bc, 1, 2
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jp PrintNum
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@@ -610,7 +610,7 @@ else
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endc
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call CountSetBits
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pop hl
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ld de, wd265
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ld de, wNumSetBits
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lb bc, 1, 3
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jp PrintNum
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