Add meaningful aliases for wd265
Introduce MONICON_* constants Introduce BATTLEPLAYERACTION_* constants
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@@ -72,7 +72,7 @@ _GetVarAction::
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ld hl, wPokedexCaught
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ld b, wEndPokedexCaught - wPokedexCaught
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call CountSetBits
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ld a, [wd265]
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ld a, [wNumSetBits]
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jp .loadstringbuffer2
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.CountSeenMons:
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@@ -80,7 +80,7 @@ _GetVarAction::
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ld hl, wPokedexSeen
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ld b, wEndPokedexSeen - wPokedexSeen
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call CountSetBits
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ld a, [wd265]
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ld a, [wNumSetBits]
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jp .loadstringbuffer2
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.CountBadges:
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@@ -88,7 +88,7 @@ _GetVarAction::
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ld hl, wBadges
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ld b, 2
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call CountSetBits
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ld a, [wd265]
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ld a, [wNumSetBits]
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jp .loadstringbuffer2
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.PlayerFacing:
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