Add meaningful aliases for wd265
Introduce MONICON_* constants Introduce BATTLEPLAYERACTION_* constants
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19
wram.asm
19
wram.asm
@@ -2199,11 +2199,24 @@ wPutativeTMHMMove:: db
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wInitListType:: db
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wBattleHasJustStarted:: db
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; d265 has many different short-term uses
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wNamedObjectIndexBuffer::
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wCurTMHM::
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wDeciramBuffer::
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wTempByteValue::
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wNumSetBits::
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wTypeMatchup::
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wFoundMatchingIDInParty::
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wd265::
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wCurType::
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wTempSpecies::
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wTempIconSpecies::
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wTempTMHM::
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wTempPP::
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wNextBoxOrPartyIndex::
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wChosenCableClubRoom::
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wBreedingCompatibility::
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wMoveGrammar::
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wApplyStatLevelMultipliersToEnemy::
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wUsePPUp::
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wd265:: ; mobile
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db
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wFailedToFlee:: db
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