Define more palette constants
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@@ -193,6 +193,17 @@ const_value SET 1
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const PAL_OW_TREE ; 6
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const PAL_OW_ROCK ; 7
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; person_events set bit 3 so as not to use the sprite's default palette
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const_value set (1 << 3)
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const PAL_NPC_RED ; 8
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const PAL_NPC_BLUE ; 9
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const PAL_NPC_GREEN ; a
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const PAL_NPC_BROWN ; b
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const PAL_NPC_PINK ; c
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const PAL_NPC_SILVER ; d
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const PAL_NPC_TREE ; e
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const PAL_NPC_ROCK ; f
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; SpriteMovementData indexes (see data/map_objects.asm)
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const_def
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const SPRITEMOVEDATA_00 ; 00
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