Add scene ID constants (TODO: meaningful names)
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@@ -8,8 +8,8 @@
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CeruleanGym_MapScripts:
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db 2 ; scene scripts
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scene_script .DummyScene0
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scene_script .GruntRunsOut
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scene_script .DummyScene0 ; SCENE_CERULEANGYM_0
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scene_script .GruntRunsOut ; SCENE_CERULEANGYM_1
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db 0 ; callbacks
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@@ -46,9 +46,9 @@ CeruleanGym_MapScripts:
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setevent EVENT_MET_ROCKET_GRUNT_AT_CERULEAN_GYM
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clearevent EVENT_ROUTE_24_ROCKET
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clearevent EVENT_ROUTE_25_MISTY_BOYFRIEND
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setscene 0
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setmapscene ROUTE_25, 1
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setmapscene POWER_PLANT, 0
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setscene SCENE_CERULEANGYM_0
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setmapscene ROUTE_25, SCENE_ROUTE25_1
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setmapscene POWER_PLANT, SCENE_POWERPLANT_0
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waitsfx
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special RestartMapMusic
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pause 15
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