Add scene ID constants (TODO: meaningful names)

This commit is contained in:
Rangi
2018-01-31 23:16:51 -05:00
parent 7d6e82ef1c
commit a17623d96b
87 changed files with 826 additions and 437 deletions

View File

@@ -7,8 +7,8 @@
CherrygroveCity_MapScripts:
db 2 ; scene scripts
scene_script .DummyScene0
scene_script .DummyScene1
scene_script .DummyScene0 ; SCENE_CHERRYGROVECITY_0
scene_script .DummyScene1 ; SCENE_CHERRYGROVECITY_1
db 1 ; callbacks
callback MAPCALLBACK_NEWMAP, .FlyPoint
@@ -169,7 +169,7 @@ CherrygroveSilverSceneNorth:
spriteface PLAYER, LEFT
applymovement CHERRYGROVECITY_SILVER, CherrygroveCity_RivalExitsStageLeft
disappear CHERRYGROVECITY_SILVER
setscene 0
setscene SCENE_CHERRYGROVECITY_0
special HealParty
playmapmusic
end
@@ -555,8 +555,8 @@ CherrygroveCity_MapEvents:
warp_event 31, 11, 1, CHERRYGROVE_EVOLUTION_SPEECH_HOUSE
db 2 ; coord events
coord_event 33, 6, 1, CherrygroveSilverSceneNorth
coord_event 33, 7, 1, CherrygroveSilverSceneSouth
coord_event 33, 6, SCENE_CHERRYGROVECITY_1, CherrygroveSilverSceneNorth
coord_event 33, 7, SCENE_CHERRYGROVECITY_1, CherrygroveSilverSceneSouth
db 4 ; bg events
bg_event 30, 8, BGEVENT_READ, CherrygroveCitySign