Add scene ID constants (TODO: meaningful names)

This commit is contained in:
Rangi
2018-01-31 23:16:51 -05:00
parent 7d6e82ef1c
commit a17623d96b
87 changed files with 826 additions and 437 deletions

View File

@@ -4,9 +4,9 @@
Colosseum_MapScripts:
db 3 ; scene scripts
scene_script .InitializeColosseum
scene_script .DummyScene1
scene_script .DummyScene2
scene_script .InitializeColosseum ; SCENE_COLOSSEUM_0
scene_script .DummyScene1 ; SCENE_COLOSSEUM_1
scene_script .DummyScene2 ; SCENE_COLOSSEUM_2
db 2 ; callbacks
callback MAPCALLBACK_OBJECTS, .SetWhichChris
@@ -35,12 +35,12 @@ Colosseum_MapScripts:
return
.PreparePokecenter2F:
setmapscene POKECENTER_2F, 2
setmapscene POKECENTER_2F, SCENE_POKECENTER2F_2
return
.InitializeAndPreparePokecenter2F:
setscene 1
setmapscene POKECENTER_2F, 2
setscene SCENE_COLOSSEUM_1
setmapscene POKECENTER_2F, SCENE_POKECENTER2F_2
end
MapColosseumSignpost1Script: