Add scene ID constants (TODO: meaningful names)
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@@ -4,9 +4,9 @@
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Colosseum_MapScripts:
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db 3 ; scene scripts
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scene_script .InitializeColosseum
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scene_script .DummyScene1
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scene_script .DummyScene2
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scene_script .InitializeColosseum ; SCENE_COLOSSEUM_0
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scene_script .DummyScene1 ; SCENE_COLOSSEUM_1
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scene_script .DummyScene2 ; SCENE_COLOSSEUM_2
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db 2 ; callbacks
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callback MAPCALLBACK_OBJECTS, .SetWhichChris
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@@ -35,12 +35,12 @@ Colosseum_MapScripts:
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return
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.PreparePokecenter2F:
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setmapscene POKECENTER_2F, 2
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setmapscene POKECENTER_2F, SCENE_POKECENTER2F_2
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return
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.InitializeAndPreparePokecenter2F:
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setscene 1
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setmapscene POKECENTER_2F, 2
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setscene SCENE_COLOSSEUM_1
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setmapscene POKECENTER_2F, SCENE_POKECENTER2F_2
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end
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MapColosseumSignpost1Script:
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