Add scene ID constants (TODO: meaningful names)
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@@ -79,7 +79,7 @@ SSAquaGranddaughterBefore:
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writetext SSAquaEntertainedGranddaughterText
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buttonsound
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setevent EVENT_VERMILION_PORT_SAILOR_AT_GANGWAY
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setmapscene FAST_SHIP_1F, 0
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setmapscene FAST_SHIP_1F, SCENE_FASTSHIP1F_0
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jump SSAquaMetalCoatAndDocking
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SSAquaGrandpa:
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@@ -92,7 +92,7 @@ SSAquaGrandpa:
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writetext SSAquaCantFindGranddaughterText
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waitbutton
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closetext
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setmapscene FAST_SHIP_1F, 0
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setmapscene FAST_SHIP_1F, SCENE_FASTSHIP1F_0
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end
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SSAquaMetalCoatAndDocking:
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