Add scene ID constants (TODO: meaningful names)

This commit is contained in:
Rangi
2018-01-31 23:16:51 -05:00
parent 7d6e82ef1c
commit a17623d96b
87 changed files with 826 additions and 437 deletions

View File

@@ -8,8 +8,8 @@
GoldenrodGym_MapScripts:
db 2 ; scene scripts
scene_script .DummyScene0
scene_script .DummyScene1
scene_script .DummyScene0 ; SCENE_GOLDENRODGYM_0
scene_script .DummyScene1 ; SCENE_GOLDENRODGYM_1
db 0 ; callbacks
@@ -33,7 +33,7 @@ WhitneyScript_0x5400c:
reloadmapafterbattle
setevent EVENT_BEAT_WHITNEY
setevent EVENT_MADE_WHITNEY_CRY
setscene 1
setscene SCENE_GOLDENRODGYM_1
setevent EVENT_BEAT_BEAUTY_VICTORIA
setevent EVENT_BEAT_BEAUTY_SAMANTHA
setevent EVENT_BEAT_LASS_CARRIE
@@ -110,7 +110,7 @@ WhitneyCriesScript:
waitbutton
closetext
applymovement GOLDENRODGYM_LASS2, BridgetWalksAwayMovement
setscene 0
setscene SCENE_GOLDENRODGYM_0
clearevent EVENT_MADE_WHITNEY_CRY
end
@@ -385,7 +385,7 @@ GoldenrodGym_MapEvents:
warp_event 3, 17, 1, GOLDENROD_CITY
db 1 ; coord events
coord_event 8, 5, 1, WhitneyCriesScript
coord_event 8, 5, SCENE_GOLDENRODGYM_1, WhitneyCriesScript
db 2 ; bg events
bg_event 1, 15, BGEVENT_READ, GoldenrodGymStatue