Add scene ID constants (TODO: meaningful names)

This commit is contained in:
Rangi
2018-01-31 23:16:51 -05:00
parent 7d6e82ef1c
commit a17623d96b
87 changed files with 826 additions and 437 deletions

View File

@@ -7,8 +7,8 @@
PlayersHouse1F_MapScripts:
db 2 ; scene scripts
scene_script .DummyScene0
scene_script .DummyScene1
scene_script .DummyScene0 ; SCENE_PLAYERSHOUSE1F_0
scene_script .DummyScene1 ; SCENE_PLAYERSHOUSE1F_1
db 0 ; callbacks
@@ -41,7 +41,7 @@ UnknownScript_0x7a4f6:
setflag ENGINE_POKEGEAR
setflag ENGINE_PHONE_CARD
addcellnum PHONE_MOM
setscene 1
setscene SCENE_PLAYERSHOUSE1F_1
setevent EVENT_PLAYERS_HOUSE_MOM_1
clearevent EVENT_PLAYERS_HOUSE_MOM_2
writetext UnknownText_0x7a6bd
@@ -114,7 +114,7 @@ MomScript_0x7a582:
faceplayer
setevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_2
checkscene
iffalse UnknownScript_0x7a572
iffalse UnknownScript_0x7a572 ; SCENE_PLAYERSHOUSE1F_0
opentext
checkevent EVENT_FIRST_TIME_BANKING_WITH_MOM
iftrue UnknownScript_0x7a5af
@@ -392,8 +392,8 @@ PlayersHouse1F_MapEvents:
warp_event 9, 0, 1, PLAYERS_HOUSE_2F
db 2 ; coord events
coord_event 8, 4, 0, UnknownScript_0x7a4d8
coord_event 9, 4, 0, UnknownScript_0x7a4db
coord_event 8, 4, SCENE_PLAYERSHOUSE1F_0, UnknownScript_0x7a4d8
coord_event 9, 4, SCENE_PLAYERSHOUSE1F_0, UnknownScript_0x7a4db
db 4 ; bg events
bg_event 0, 1, BGEVENT_READ, StoveScript