Prefix wram labels with w, part 2.
This commit is contained in:
@@ -9,9 +9,9 @@ GetEmote2bpp: ; 1412a
|
||||
|
||||
_ReplaceKrisSprite:: ; 14135
|
||||
call GetPlayerSprite
|
||||
ld a, [UsedSprites]
|
||||
ld a, [wUsedSprites]
|
||||
ld [hUsedSpriteIndex], a
|
||||
ld a, [UsedSprites + 1]
|
||||
ld a, [wUsedSprites + 1]
|
||||
ld [hUsedSpriteTile], a
|
||||
call GetUsedSprite
|
||||
ret
|
||||
@@ -49,8 +49,8 @@ Special_RefreshSprites:: ; 14168
|
||||
|
||||
.Refresh: ; 1416f
|
||||
xor a
|
||||
ld bc, UsedSpritesEnd - UsedSprites
|
||||
ld hl, UsedSprites
|
||||
ld bc, wUsedSpritesEnd - wUsedSprites
|
||||
ld hl, wUsedSprites
|
||||
call ByteFill
|
||||
call GetPlayerSprite
|
||||
call AddMapSprites
|
||||
@@ -70,7 +70,7 @@ GetPlayerSprite: ; 14183
|
||||
ld hl, .Kris
|
||||
|
||||
.go
|
||||
ld a, [PlayerState]
|
||||
ld a, [wPlayerState]
|
||||
ld c, a
|
||||
.loop
|
||||
ld a, [hli]
|
||||
@@ -82,7 +82,7 @@ GetPlayerSprite: ; 14183
|
||||
|
||||
; Any player state not in the array defaults to Chris's sprite.
|
||||
xor a ; ld a, PLAYER_NORMAL
|
||||
ld [PlayerState], a
|
||||
ld [wPlayerState], a
|
||||
ld a, SPRITE_CHRIS
|
||||
jr .finish
|
||||
|
||||
@@ -90,9 +90,9 @@ GetPlayerSprite: ; 14183
|
||||
ld a, [hl]
|
||||
|
||||
.finish
|
||||
ld [UsedSprites + 0], a
|
||||
ld [PlayerSprite], a
|
||||
ld [PlayerObjectSprite], a
|
||||
ld [wUsedSprites + 0], a
|
||||
ld [wPlayerSprite], a
|
||||
ld [wPlayerObjectSprite], a
|
||||
ret
|
||||
|
||||
.Chris:
|
||||
@@ -125,7 +125,7 @@ AddMapSprites: ; 141c9
|
||||
|
||||
|
||||
AddIndoorSprites: ; 141d9
|
||||
ld hl, Map1ObjectSprite
|
||||
ld hl, wMap1ObjectSprite
|
||||
ld a, 1
|
||||
.loop
|
||||
push af
|
||||
@@ -142,7 +142,7 @@ AddIndoorSprites: ; 141d9
|
||||
|
||||
|
||||
AddOutdoorSprites: ; 141ee
|
||||
ld a, [MapGroup]
|
||||
ld a, [wMapGroup]
|
||||
dec a
|
||||
ld c, a
|
||||
ld b, 0
|
||||
@@ -276,7 +276,7 @@ GetMonSprite: ; 14259
|
||||
sub SPRITE_VARS
|
||||
ld e, a
|
||||
ld d, 0
|
||||
ld hl, VariableSprites
|
||||
ld hl, wVariableSprites
|
||||
add hl, de
|
||||
ld a, [hl]
|
||||
and a
|
||||
@@ -355,7 +355,7 @@ AddSpriteGFX: ; 142e5
|
||||
push hl
|
||||
push bc
|
||||
ld b, a
|
||||
ld hl, UsedSprites + 2
|
||||
ld hl, wUsedSprites + 2
|
||||
ld c, SPRITE_GFX_LIST_CAPACITY - 1
|
||||
.loop
|
||||
ld a, [hl]
|
||||
@@ -392,7 +392,7 @@ LoadSpriteGFX: ; 14306
|
||||
; Bug: b is not preserved, so it's useless as a next count.
|
||||
; Uncomment the lines below to fix.
|
||||
|
||||
ld hl, UsedSprites
|
||||
ld hl, wUsedSprites
|
||||
ld b, SPRITE_GFX_LIST_CAPACITY
|
||||
.loop
|
||||
ld a, [hli]
|
||||
@@ -420,10 +420,10 @@ LoadSpriteGFX: ; 14306
|
||||
SortUsedSprites: ; 1431e
|
||||
; Bubble-sort sprites by type.
|
||||
|
||||
; Run backwards through UsedSprites to find the last one.
|
||||
; Run backwards through wUsedSprites to find the last one.
|
||||
|
||||
ld c, SPRITE_GFX_LIST_CAPACITY
|
||||
ld de, UsedSprites + (SPRITE_GFX_LIST_CAPACITY - 1) * 2
|
||||
ld de, wUsedSprites + (SPRITE_GFX_LIST_CAPACITY - 1) * 2
|
||||
.FindLastSprite:
|
||||
ld a, [de]
|
||||
and a
|
||||
@@ -440,7 +440,7 @@ SortUsedSprites: ; 1431e
|
||||
; higher than a later one, swap them.
|
||||
|
||||
inc de
|
||||
ld hl, UsedSprites + 1
|
||||
ld hl, wUsedSprites + 1
|
||||
|
||||
.CheckSprite:
|
||||
push bc
|
||||
@@ -493,7 +493,7 @@ ArrangeUsedSprites: ; 14355
|
||||
; Get the length of each sprite and space them out in VRAM.
|
||||
; Crystal introduces a second table in VRAM bank 0.
|
||||
|
||||
ld hl, UsedSprites
|
||||
ld hl, wUsedSprites
|
||||
ld c, SPRITE_GFX_LIST_CAPACITY
|
||||
ld b, 0
|
||||
.FirstTableLength:
|
||||
@@ -573,7 +573,7 @@ GetSpriteLength: ; 14386
|
||||
|
||||
|
||||
GetUsedSprites: ; 1439b
|
||||
ld hl, UsedSprites
|
||||
ld hl, wUsedSprites
|
||||
ld c, SPRITE_GFX_LIST_CAPACITY
|
||||
|
||||
.loop
|
||||
|
Reference in New Issue
Block a user