Prefix wram labels with w, part 2.
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@@ -18,7 +18,7 @@ GetSpritePalette:: ; 17ff
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GetSpriteVTile:: ; 180e
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push hl
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push bc
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ld hl, UsedSprites + 2
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ld hl, wUsedSprites + 2
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ld c, SPRITE_GFX_LIST_CAPACITY - 1
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ld b, a
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ld a, [hMapObjectIndexBuffer]
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@@ -32,12 +32,12 @@ GetSpriteVTile:: ; 180e
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inc hl
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dec c
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jr nz, .loop
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ld a, [UsedSprites + 1]
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ld a, [wUsedSprites + 1]
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scf
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jr .done
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.nope
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ld a, [UsedSprites + 1]
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ld a, [wUsedSprites + 1]
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jr .done
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.found
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@@ -75,14 +75,14 @@ DoesSpriteHaveFacings:: ; 1836
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; 184a
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GetPlayerStandingTile:: ; 184a
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ld a, [PlayerStandingTile]
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ld a, [wPlayerStandingTile]
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call GetTileCollision
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ld b, a
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ret
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; 1852
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CheckOnWater:: ; 1852
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ld a, [PlayerStandingTile]
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ld a, [wPlayerStandingTile]
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call GetTileCollision
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sub WATERTILE
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ret z
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@@ -204,7 +204,7 @@ CheckWaterfallTile:: ; 18bd
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; 18c3
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CheckStandingOnEntrance:: ; 18c3
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ld a, [PlayerStandingTile]
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ld a, [wPlayerStandingTile]
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cp COLL_DOOR
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ret z
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cp COLL_DOOR_79
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@@ -217,7 +217,7 @@ CheckStandingOnEntrance:: ; 18c3
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GetMapObject:: ; 18d2
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; Return the location of map object a in bc.
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ld hl, MapObjects
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ld hl, wMapObjects
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ld bc, OBJECT_LENGTH
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call AddNTimes
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ld b, h
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@@ -256,7 +256,7 @@ CheckObjectTime:: ; 18f5
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cp -1
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jr z, .timeofday_always
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ld hl, .TimeOfDayValues_191e
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ld a, [TimeOfDay]
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ld a, [wTimeOfDay]
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add l
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ld l, a
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jr nc, .ok
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@@ -434,7 +434,7 @@ LoadMovementDataPointer:: ; 19e9
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add hl, bc
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ld [hl], STEP_TYPE_00
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ld hl, VramState
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ld hl, wVramState
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set 7, [hl]
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and a
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ret
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@@ -446,7 +446,7 @@ FindFirstEmptyObjectStruct:: ; 1a13
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; Preserves BC and DE.
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push bc
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push de
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ld hl, ObjectStructs
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ld hl, wObjectStructs
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ld de, OBJECT_STRUCT_LENGTH
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ld c, NUM_OBJECT_STRUCTS
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.loop
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@@ -604,19 +604,19 @@ _GetMovementByte:: ; 1aae
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; 1ac6
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SetVramState_Bit0:: ; 1ac6
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ld hl, VramState
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ld hl, wVramState
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set 0, [hl]
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ret
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; 1acc
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ResetVramState_Bit0:: ; 1acc
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ld hl, VramState
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ld hl, wVramState
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res 0, [hl]
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ret
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; 1ad2
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UpdateSprites:: ; 1ad2
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ld a, [VramState]
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ld a, [wVramState]
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bit 0, a
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ret z
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@@ -627,7 +627,7 @@ UpdateSprites:: ; 1ad2
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GetObjectStruct:: ; 1ae5
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ld bc, OBJECT_STRUCT_LENGTH
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ld hl, ObjectStructs
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ld hl, wObjectStructs
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call AddNTimes
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ld b, h
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ld c, l
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