Prefix wram labels with w, part 2.

This commit is contained in:
luckytyphlosion
2018-01-23 17:39:09 -05:00
parent 79bd48f85c
commit a1951cefc0
323 changed files with 8581 additions and 8581 deletions

View File

@@ -18,7 +18,7 @@ GetSpritePalette:: ; 17ff
GetSpriteVTile:: ; 180e
push hl
push bc
ld hl, UsedSprites + 2
ld hl, wUsedSprites + 2
ld c, SPRITE_GFX_LIST_CAPACITY - 1
ld b, a
ld a, [hMapObjectIndexBuffer]
@@ -32,12 +32,12 @@ GetSpriteVTile:: ; 180e
inc hl
dec c
jr nz, .loop
ld a, [UsedSprites + 1]
ld a, [wUsedSprites + 1]
scf
jr .done
.nope
ld a, [UsedSprites + 1]
ld a, [wUsedSprites + 1]
jr .done
.found
@@ -75,14 +75,14 @@ DoesSpriteHaveFacings:: ; 1836
; 184a
GetPlayerStandingTile:: ; 184a
ld a, [PlayerStandingTile]
ld a, [wPlayerStandingTile]
call GetTileCollision
ld b, a
ret
; 1852
CheckOnWater:: ; 1852
ld a, [PlayerStandingTile]
ld a, [wPlayerStandingTile]
call GetTileCollision
sub WATERTILE
ret z
@@ -204,7 +204,7 @@ CheckWaterfallTile:: ; 18bd
; 18c3
CheckStandingOnEntrance:: ; 18c3
ld a, [PlayerStandingTile]
ld a, [wPlayerStandingTile]
cp COLL_DOOR
ret z
cp COLL_DOOR_79
@@ -217,7 +217,7 @@ CheckStandingOnEntrance:: ; 18c3
GetMapObject:: ; 18d2
; Return the location of map object a in bc.
ld hl, MapObjects
ld hl, wMapObjects
ld bc, OBJECT_LENGTH
call AddNTimes
ld b, h
@@ -256,7 +256,7 @@ CheckObjectTime:: ; 18f5
cp -1
jr z, .timeofday_always
ld hl, .TimeOfDayValues_191e
ld a, [TimeOfDay]
ld a, [wTimeOfDay]
add l
ld l, a
jr nc, .ok
@@ -434,7 +434,7 @@ LoadMovementDataPointer:: ; 19e9
add hl, bc
ld [hl], STEP_TYPE_00
ld hl, VramState
ld hl, wVramState
set 7, [hl]
and a
ret
@@ -446,7 +446,7 @@ FindFirstEmptyObjectStruct:: ; 1a13
; Preserves BC and DE.
push bc
push de
ld hl, ObjectStructs
ld hl, wObjectStructs
ld de, OBJECT_STRUCT_LENGTH
ld c, NUM_OBJECT_STRUCTS
.loop
@@ -604,19 +604,19 @@ _GetMovementByte:: ; 1aae
; 1ac6
SetVramState_Bit0:: ; 1ac6
ld hl, VramState
ld hl, wVramState
set 0, [hl]
ret
; 1acc
ResetVramState_Bit0:: ; 1acc
ld hl, VramState
ld hl, wVramState
res 0, [hl]
ret
; 1ad2
UpdateSprites:: ; 1ad2
ld a, [VramState]
ld a, [wVramState]
bit 0, a
ret z
@@ -627,7 +627,7 @@ UpdateSprites:: ; 1ad2
GetObjectStruct:: ; 1ae5
ld bc, OBJECT_STRUCT_LENGTH
ld hl, ObjectStructs
ld hl, wObjectStructs
call AddNTimes
ld b, h
ld c, l