Label all of PARTYMENUACTION_*

It's pretty clear what it's used for.
PartyMenuActionText is used for two things:
1) Storing what kind of action we're going to do (<$10)
2) Storing the text for some kind of healing stuff I'm not entirely sure (>=$f0)

In the former case, if GetPartyMenuTilemapPointers is ran, it will be
used to pick a sequence of actions that should be done, specified in the
table, and it'll print the corresponding string using the
PartyMenuStrings table. The items in the sequence of actions that should
be done are in WritePartyMenuTilemap.

Strangely enough, one possible value is left completely unused:
PARTYMENUACTION_GIVE_MON_FEMALE. It works in the exact same way as it's
male counterpart, and as such I don't believe it was used in the
japanese version either, since it doesn't matter which gender your 'mon
is when you put 'em in the daycare.
This commit is contained in:
mid-kid
2017-11-30 20:27:25 +01:00
parent 7a2a205281
commit a1fc73603e
8 changed files with 15 additions and 15 deletions

View File

@@ -416,16 +416,16 @@ ITEMMENU_CLOSE EQU 6
; PartyMenuActionText
const_def
const PARTYMENUACTION_00
const PARTYMENUACTION_CHOOSE_POKEMON
const PARTYMENUACTION_HEALING_ITEM
const PARTYMENUACTION_02
const PARTYMENUACTION_TEACH_TM
const PARTYMENUACTION_04
const PARTYMENUACTION_SWITCH
const PARTYMENUACTION_TEACH_TMHM
const PARTYMENUACTION_MOVE
const PARTYMENUACTION_EVO_STONE
const PARTYMENUACTION_06
const PARTYMENUACTION_07
const PARTYMENUACTION_08
const PARTYMENUACTION_MOBILE
const PARTYMENUACTION_GIVE_MON
const PARTYMENUACTION_GIVE_MON_FEMALE ; unused
const PARTYMENUACTION_GIVE_ITEM
const PARTYMENUACTION_MOBILE ; mobile
const_value set $f0
const PARTYMENUTEXT_HEAL_PSN